Cafe:Re

2D Top-Down Narrative Cafe Sim

  • Made with GDevelop (Javascript and Event’s Based Editor)

  • Uses Yarn for dynamic dialogue tree behavior

  • Implemented gameplay and dialogue systems

  • Contributed in writing overall narrative and design

Malisense

2D Top-Down Dungeon Crawler

  • Made with Unity (C#)

  • GDA programmer

  • Collaborated with others in implementing an inventory and item use prototype

One-on-One

Undying Cold

Quabian Quest (WIP)

Guitar Strummer

2D Pixel Arena Boss Rogue-like

  • Made with Phaser (Javascript)

  • Implemented and designed menu and UI elements

Interactive Fiction

  • Made with Twine

  • Multiple endings

  • Maze-like interactive world

  • Player has to traverse through world while keeping in mind the coldness and using a limited # of firestarters to stave off cold

2D Action Platformer Adventure

  • Going to be made in Unity (C#)

  • Every 1,000 years, the Quabian Queen leads her alien race on conquests to advance their civilization, with Earth as the latest target. Players control a Quabian operative sent to conquer Earth, but must adapt after crash-landing on a rural farm, progressing through various levels to uncover a hidden human artifact and complete their mission

Cookie Clicker-like

  • Made in Typescript

  • Course project at UCSC

  • Uses interface type systems rather than classes

  • Code has been refactored for a more streamlined and efficient program