Cafe:Re
2D Top-Down Narrative Cafe Sim
Made with GDevelop (Javascript and Event’s Based Editor)
Uses Yarn for dynamic dialogue tree behavior
Implemented gameplay and dialogue systems
Contributed in writing overall narrative and design
Malisense
2D Top-Down Dungeon Crawler
Made with Unity (C#)
GDA programmer
Collaborated with others in implementing an inventory and item use prototype
One-on-One
Undying Cold
Quabian Quest (WIP)
Guitar Strummer
2D Pixel Arena Boss Rogue-like
Made with Phaser (Javascript)
Implemented and designed menu and UI elements
Interactive Fiction
Made with Twine
Multiple endings
Maze-like interactive world
Player has to traverse through world while keeping in mind the coldness and using a limited # of firestarters to stave off cold
2D Action Platformer Adventure
Going to be made in Unity (C#)
Every 1,000 years, the Quabian Queen leads her alien race on conquests to advance their civilization, with Earth as the latest target. Players control a Quabian operative sent to conquer Earth, but must adapt after crash-landing on a rural farm, progressing through various levels to uncover a hidden human artifact and complete their mission
Cookie Clicker-like
Made in Typescript
Course project at UCSC
Uses interface type systems rather than classes
Code has been refactored for a more streamlined and efficient program